MAAAAZE
C# (Unity 3D) · Mar 2019 - Apr 2019
A 3D puzzle-action game where the player navigates through the maze, read murals for hints and solve puzzles to advance. Gameplay between levels can vary - sometimes you walk around, sometimes you breath into the microphone to reveal hints, sometimes you tilt your phone to guide some giant ball around, and sometimes this game becomes a 3d platformer!
Designed the game environment and levels.
Implemented mechanisms of interaction between the player and the levels.